Zum Hauptinhalt springen
Version: 15.1

Linking the Console to Stand⁃Alone Capture

Sometimes the extra capabilities of the full version of Capture are needed, and the console is linked to a PC running full Capture. The fixture patch details and fixture selection will sync between the console and Capture.

When the PC is connected to the same network as the console, you should be able to see the console listed at the bottom of the "Universes" tab in Capture. The console should link automatically, but if not or if there are multiple Titan consoles on the network, you can manually select one from the list.

You need to have Art-Net or sACN output enabled on the console universes that you want to see in Capture. See Configuring DMX Outputs.

For linking/sync to work properly the external Capture version must be 2020, 2018 or the last version of Nexum. Older versions of Capture will only partially work.

While Capture is connected, the console will attempt to keep its show synchronised to the Capture show. If you add a fixture or change patch details in Capture the changes will automatically be made on the console. If you add a fixture or make changes to the patch on the console, then Capture will update. Selecting a fixture on one will select the fixture on the other. If you don't want this to happen you can turn off the "Console Link" function in Capture - simulation will continue to operate whether the console is linked or not.

Patching Console Fixtures into Capture

When you first connect the console to Capture, or if you load a show on the console or patch a new fixture, the Console Patch dialog will be shown in Capture. This contains a list of the fixtures which are on the console and need inserting into the Capture show.

You have to drag the fixture(s) from the Console Patch window to one of the Capture viewports to place it in the Capture show, the DMX address will be set from the Titan show. You can select and drag multiple fixtures.

Capture Console Patch Window

Fixtures already placed in the internal Capture simulator will appear in the same position and orientation in the stand-alone Capture. Changes to position, orientation, legend and user number will sync between the console and stand-alone Capture.

Fixture Legend in Titan links to the "Unit" property on the Capture fixture, and User Number in Titan links to the "Channel" property in Capture.

Patching Capture Fixtures onto the Console

If fixtures have already been added in Capture before the console was linked, you can patch them on the console using Active Fixtures like this

  1. Press Patch, Active Fixtures.
  2. Select CITP Visualisers.
  3. You should see the Capture computer as a softkey option, press it.
  4. Select an empty handle to start patching, or press Patch Capture @ ... to patch automatically.

If any fixtures can't be patched (unsupported fixture type, or duplicate user number) then a blank handle will be left and a warning softkey will be shown at the end; clicking this will show a list of problems found.

To fix duplicate user numbers, edit the value in the "Channel" field in Capture to be a unique number. To fix unsupported fixtures, first try updating your Titan fixture library. If this doesn't help, you can submit a personality request on the Avolites website and select "Capture Visualiser (.c2o)" from the Desk Type options.

Creating playback legends from Capture screenshots

You can grab a screenshot from Capture to use as a legend for a playback/palette using the CITP link. This can give you a quick reference to the look you stored in the playback without having to try to describe it in words.

Create a picture legend as normal and change to the "network" tab in the legend editor. On this tab will be a thumbnail image of the Alpha view within Capture, you can select this image to set it as a legend.