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Version: 15.0

Timing with Palettes

Palettes may be created with timing information, or you can manually override the timing when recalling the palette.

Palettes with Saved Times#

If you have saved a timed palette, the times will be used in any playback which is recorded using this palette. So if you programmed a 2 second fade into this palette, every playback with this palette will have a 2 second fade.

By default these times are not used when the palette is called directly, to allow for fluent programming. You may however turn this on (which further enhances busking with palettes) using the palette key setting in the Key Profile. You can set Palette Is Fired With Its Times or Palette Is Fired Ignoring Its Times.

Manually Overriding Palette Times#

Overriding Palette Times

Being able to recall palettes with a manual fade allows easy \"busking\" of shows. When a palette is recalled in this way, a time is added and the palette fades in over that time.

  1. Select some fixtures.
  2. Type in the fade time for the palette on the numeric keypad.
  3. Press a palette button to recall the palette.

  • This overrides any timing stored in the palette itself.

  • You have to re-enter the time each time you recall a palette. To use the same fade every time, you can set a Master Time.

  • Palette fading can be very useful when recalling a palette live during a show, as you can smoothly move fixtures to a new position or change colour slowly (on colour mixing fixtures).

Manual Fixture Overlap when Recalling Palettes#

You can set a Fixture Overlap when recalling a palette, which means that the palette will be applied in sequence to each fixture in the group. This is a very quick way to busk complex effects.

100% means that all fixtures will change together.

0% means that each fixture must complete its fade before the next will start its fade.

  • You need to also have a fade time set, otherwise Overlap has no effect.
  1. Type in the overlap percentage for the palette on the numeric keypad.
  2. Press Set Overlap.
  3. Type in the fade time if fade is also required.
  4. Press a palette button to recall the palette.
  • You have to re-enter the overlap each time you recall a palette. To use the same overlap every time, set a Master Overlap.

  • Fixture Overlap always requires a fade time in order to have a visible effect.

When using Fixture Overlap with global palettes without fixtures selected (Quick Palette) bear in mind that Fixture Overlap may be performed on a large number of fixtures which may lead to unwanted results.

Master Time and Overlap for Palettes#

Option Master Time on the Palette menu (press the Palette button above the numeric keypad) allows you to set a default fade time. This fade time will be used for all palettes unless you manually type in a different time. This can be useful when "busking" a show with palettes. Set Master Time to zero to disable.

The Master Overlap option similarly sets the default Overlap for palette recall. Set Master Overlap to 100% to disable it.

You can create macro buttons to set different palette fade times. Press Macro, Record, press a button to store your macro on. Then press Palette, Master Time, 3 (for 3 sec), Exit, Macro. Repeat these steps to create a Palette Snap button (0 sec), or a 1 sec fade button, and so on.

A number of macros for various fade times (Palette Fade x s) and overlaps (Palette Overlap y%) are available in the macro library. To open this press Macro, then the softkey View All. Macros from the library can be copied onto buttons using Copy as usual.

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