If you are used to programming other theatre-style consoles, you will be more familiar with using a keypad/syntax style interface, rather than the Titan touchscreen. But fear not because you can program a theatre show on Titan using the keypad and this is how you do it.
Labelled buttons on the console are shown like this: Enter. TheCue button is labelled Connect on some consoles. The @button is the one next to the numeric keypad.
Dimmers/Fixtures have a User Number (which is equivalent to the Channel Number on other consoles), shown in the top left corner of the fixture button. This is the number "n" shown in the keypad commands below. You can change this number using the Set Legend softkey, see section Changing the Patch. Groups also have a User Number.
Set fixture n to 100%
Set fixture n to v% (you need to enter 2 digits so "50" for 50%)
Set fixtures n - m to v%
Set fixtures n, m, p to v%
Set fixtures in group n to v%
Snap release edited channels back to programmed state - like Cheat on ETC
Release edited channels fading over time t
Select fixtures for control using
Press one of the Attribute Bank buttons Colour Gobo etc. The current function of the wheels is shown bottom right on the screen. Press the same Attribute Bank again to page through different attributes e.g. if there are 2 gobo wheels keep pressing Gobo to access the other attributes.
Use the wheels to set the value. Or press the @ button next to the wheel and type in a value on the keypad.
Titan can have multiple cue lists. To start a cue list press Create Cue List from the touch screen. Then press a blue button above the fader where you want to store the cue list.then select
Titan will record into the cue only the dimmers/fixtures you have changed since you last pressed Clear, and that have changed from the previous cue (so if you put up another playback, that won't get recorded). To record everything with intensity above zero, switch Record Mode to "Record by Stage" (see Creating a Cue).
Record the next cue onto the end of the cue list on this fader
Record cue n (will prompt for merge/overwrite if it exists already)
Set fade time into programmer (does not affect stored cues; will save with the cue when you record it)
Set fade time of cue n to t seconds
Delete cue n (2^nd^ Enter confirms)
Copy cue n to new cue m
Copy cue n onto the end of the cue list
Can also use Move to move cues, and Thro, And to change multiple cues
You can show the list of cues on screen, click on individual times to edit them:
To make a Block cue (changes do not track), view the cue list as above, in the Tracking column click the cell for the cue you want to change and select Block from the softkeys.
To link cues, the easiest way is on the screen. Click on the "Link" cell (which normally shows "Wait For Go". Then select from the softkeysLink After Previous Cue or Link With Previous Cue. For Link After, set the "Delay Out" time to set how long the cue will remain before the next cue starts.
Push up the fader of the cue list to make it active ("connected").
If another cue list is active, connect this cue list as the current list
Run next cue with programmed times
Go cue n with programmed times
Next cue go with fade time t
Jump to cue n with fade time t
If you want moving fixtures to automatically position themselves ready for the next cue, enable the Move In Dark option, see previous section. This is Off by default.
Often you need to make changes to cues while the cue is active in a running show. Press Clear before you make changes to be sure that the programmer does not contain any previous changes.
Update current cue by merging programmer
Set fade in time of current cue
It is probably easier to use View and click on the time on screen to edit it
You can't select Effects/Shapes from the keypad on Titan, but it's still easy:
Select fixtures for control
At the top level menu press Shapes and Effects, Shape Generator, Create
Select the type of shape Dimmer, Pan/Tilt etc
Select a shape from the softkeys or from the Shapes window which appears
Set the Speed, Size, Spread using the wheels
Shapes will record into cues, and will track through subsequent cues while they are active in the programmer, until you stop them by pressingClear.