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Version: 15.1

Shapes and Effects introduction

The Shape Generator in Titan (sometimes known as an Effects Generator on other consoles) allows you to quickly create exciting light shows using lots of movement and changes, with the minimum of programming. A range of speed controls allow you to modify how the shapes appear at show time giving you a whole range of effects from a few basic stored cues.

You can use the conventional Shape Generator with preset patterns, or the Key Frame Shape Generator which allows you to create your own custom patterns.

The Pixel Mapper is used to generate animated textures using the colour or intensity of a group of fixtures (often LED battens, starcloths or LED web type fixtures). When viewed at a distance the effect becomes clearly visible.