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Version: 12.0

User Settings

The User Settings menu may be accessed from the System mode menu, and also from Program mode: hold down the Avo Shift button and press

User Settings.

User Settings Window

A window will open showing the user settings, or you can also set the same options using the softkey options. User Settings are individual for each User and you can change the User from this screen.

Click on the i button for a help window on each setting.

i button

Options are divided into categories on the softkeys or down the left hand side.


Chase Snap#

If enabled the Next Step and Prev Step buttons will snap to the new state. If disabled, programmed fades will be shown. This is the same function as the Snap button which features on some consoles.

Cue List Snap#

If enabled the Next Step and Prev Step buttons will snap to the new state. If disabled, programmed fades will be shown.

Clear Record Mask#

Sets whether the record mask is cleared back to All Enabled when you enter the Record function, or whether it remains as you previously set it.

Copy Cues#

Sets whether tracked values will copy when you copy a cue from a tracked cue list.

Run Startup Playbacks#

Allows you to globally disable startup playbacks from running. To enable Startup Playbacks you need to turn this on and set some playbacks as Startup using Playback Options.

System Render Rate (Hz)#

Sets the output rate of DMX frames from 1-44 frames per second (default 40). You can reduce this if processing of a complex show is slowing down the console.

Lock Screen Background#

Sets a picture to be displayed when the console is locked.

## Handles

Grand Master Fader#

Sets whether the Grand Master fader is enabled or disabled (some consoles do not have this fader). This can be handy if it gets broken or if you wish to disable it to avoid confusing inexperienced operators. The default setting is Disabled.

Delete Default#

Sets whether items are deleted when you press Delete and double tap them, or whether they are released from the handle and become unassigned. Unassigned items can be reused from the Show Library.

Prompt Replace#

Sets the console action when you try to save to a handle or playback which is already used.

Prompt for Merge or Replace - the console will always promptAlways Merge - the console will never promptPalettes Always Merge - the console will prompt unless you are saving a palette

Display Halo#

Allows you to turn off all coloured halos on buttons.

Fixture Halos#

Sets how coloured halos are displayed on fixture buttons.

Custom - Only user defined halo colours are shown.Auto - Fixture buttons are coloured using automatic fixture colours

Handle Buttons#

Sets the default size of the touch buttons to

Small, Normal, Large or Super Size.

This can be overridden separately in any window.

Text Size#

Sets the default size of the text used in touch buttons. Can be overridden in any window.

Playback Paging#

Playback paging sets how the playback faders behave when you change page with a playback active.Normal - sets the normal mode for the console type.Always Hold - sets the standard behaviour for non-motorised faders where the fader keeps control of the active playback when the page is changed and has to be lowered to zero before a playback on the new page can be fired.Never Hold - the standard behaviour for motorised faders where the fader always relates to the current page. To regain control of a playback from another page you have to go back to that page and level match the fader (which is done automatically by motorised fader).

When a playback is active from another page the display area goes purple and the page number is shown at the top in light blue.

Current Handle World#

Sets the handle world - read more about Handle Worlds.

Key Profiles#

Allows you to select and edit key profiles using the softkeys. See Key Profiles for more info.


Warn Before Parking Fixtures#

Sets the console action when you patch a fixture which overwrites the DMX channels of another fixture. This causes the overwritten fixture to be "parked".

Always - console will warn you.Never - console will park the fixture without warning you.

DMX Address#

Sets whether the DMX address of fixtures is shown in the fixture touch buttons.

Auto Groups#

Sets whether the console will automatically create new groups for fixtures when you patch.

Preset Palettes#

Sets whether preset palettes should be created when fixtures are patched. You can also turn this on when patching using the

Create Preset Palettes softkey.Do Not Create -- no palettes will be created.Create On Workspaces -- palettes will be created in workspace windows.Create On Presets -- palettes will be created on preset buttons.


Tempo Units#

Sets the units for displaying tempo. The options are

Beats per Minute or Seconds.

Connected View Sets#

Sets the console action when you change the speed of a connected chase.

Connected View Sets Temporary Chase Speed means that the console will not save the modified speed, and the next time the chase is fired it will go back to its programmed speed.Connected View Sets Chase Speed means that the console will modify the saved speed of the chase.

Preload Time#

Sets a fade time for the Preload function, normally 2 seconds. This value would normally be set for quiet fixture movement.

Times Format#

Selects between HH:MM:SS format and Seconds format. In HH:MM:SS format the console will convert any number you enter into hours minutes and seconds.

Compensate for Rate Grand Master#

If on (default), when a tempo is tapped on a BPM master it will not be affected by the Rate Grand Master being set to less than 100%.


Channel Levels#

Sets how you enter channel levels when using numeric entry of levels.

Channel Levels Set In Tens - enter one digit for the channel level, *i.e. 5 = 50%*.Channel Levels Set in Units - enter two digits, *i.e. 50 = 50%*.

Number Style#

Sets how channel values are displayed in Cue View and Palette View.

Precise - will include all decimal places.Rounded - round to nearest whole number.Dynamic - show decimals where appropriate, remove trailing zeros.


Quick Palettes#

Enables or disables the Quick Palette function - read more about Using Palettes.

Minimum Palette Mode#

Sets whether global or shared palettes can be created when recording palettes. You can use this to force the console to store all palettes as Shared.

Add New Palette Channels#

Sets whether new channels added into palettes will be added to playbacks using those palettes.

Auto Legend#

Sets whether new items will automatically have legends generated for them (colour scribbles for colours or descriptive legends for other functions).

Highlight Active Palettes#

Sets whether active palettes are shown as highlighted in the workspace windows.

Filter Relevant Palettes#

Sets whether palettes which do not apply to the selected fixtures will be greyed out.

Master Palette Time#

Sets the default fade time to be used when recalling palettes live. See Master Time for Palettes for more information.

Master Palette Overlap#

Sets the default overlap to be used when fading palettes.

Record Nested Palettes#

If enabled, palettes containing other source palettes will be updated when you change the source palette.

Preset Palettes#

This is the same as the option in the Patching section, see above.


These settings can also be changed from the Release menu.

Release To Home#

If enabled, when the last playback is released fixtures will return to home values. If disabled, LTP channels will remain set.

Master Release Time#

Sets the default release time.

Release Priority#

The playback priority used with the Release menu or when running Release macros.


These settings can also be changed from the Clear menu.

Auto Reset Mask#

When enabled, the Clear Mask will reset to include all attributes after every clear.

Zero Preset Fader Levels#

When enabled, intensity levels set on fixtures patched to fader handles will be zeroed when Clear is pressed. If disabled the levels will remain set but will be removed from the programmer.

Release to Playback Values#

If (enabled), LTP channels will release to the values set in the last playback when Clear is pressed. If disabled, LTP channels will not change when Clear is pressed.

Clear Cue Times#

If enabled, resets cue times in the programmer to defaults when Clear is pressed. If disabled, cue times set in the programmer will remain.

Clear Rate Settings#

If enabled, resets the rate settings in the programmer to default when Clear is pressed. If disabled, rate settings set in the programmer will remain.

Clear Direction#

If enabled, resets direction in the programmer to default when Clear is pressed. If disabled, direction set in the programmer will remain.


Swop Shapes#

Sets how shapes react to Swop mode.

All Shapes -- All running shapes from other playbacks are stoppedIntensity Shapes -- Only intensity shapes from other playbacks stop

Shape Behaviour#

Sets whether Key frame shapes will overlay all other values or will work in LTP mode where later changes will override the shape - see Saving a key frame shape to a cue.


Fixture LEDs#

Sets how the button LED behaves when a fixture is patched to a fader handle.

Show Occupation -- the LED shows handle empty and selection stateMimic Intensity -- the LED shows fixture intensity level.
The options below only function when Show Occupation is selected

LED Empty Level#

Sets level for unpatched handle.

LED Occupied Level#

Sets level for occupied but unselected handle.

LED Programmer Level#

Level if fixture is in the programmer.

LED Selected Level#

Level if fixture is selected.


Kill Out of Range Playbacks#

Kills the playback if the incoming timecode is outside the timecode values included in the playback.

MIDI Device ID#

Sets the Device ID when using MIDI show control commands.

MIDI Glitch Detection#

Enables the glitch options below.

MIDI Glitch Tolerance#

Sets the maximum amount of time a MIDI timecode can jump by without being seen as a glitch.

MIDI Glitch Timeout#

Sets the amount of time the console should ignore MIDI timecode for after a glitch has been detected.

Read more about MIDI Triggers


Wheel Sensitivity#

The sensitivity of the encoder wheels, and the pan/tilt threshold settings can be adjusted using this option. Wheel sensitivity is adjusted using Wheel A and the current level is shown on the display.

Pan & Tilt Threshold#

Enables or disables the pan/tilt threshold options below.

Pan Threshold#

Sets the sensitivity of the Pan control if above option enabled. Larger numbers make Pan work slower.

Tilt Threshold#

Sets the sensitivity of the Tilt control if above option enabled. Larger numbers make Tilt work slower.

Auto Connect#

Sets whether Chases and Cue Lists will auto-connect to the wheels when the playback is fired. The options are Off,

Chases, Lists and Chases and Lists.

Auto View on Connect#

Sets whether the view window for the playback will open automatically when the playback is fired. The options are

Off, Chases, Lists and Chases and Lists. If both Auto Connect and Auto View on Connect are set to Chases and Lists then firing a playback will automatically connect the playback and open the view window for the playback.

Press and Hold Fan#

Press and Hold Fan changes the Fan function so that it only works while the Fan button is held. This avoids the common user error of leaving Fan turned on accidentally.
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