Zum Hauptinhalt springen
Version: 1.3

Stage

This view shows surfaces and layers. It is possible to add, remove, duplicate or rename Layers and change Surface resolution.
Currently Prism is limited to just 1 Surface and can have up to 16 layers, dependent on your specific hardware.

Furthermore it is possible to control Physical and NDI outputs. In the latter case, resolution and frame rate can be changed. A Region of Interest (RoI) can be set on both outputs. Note: visiting this page for the first time will present a rendering warning. Any changes here may cause the output to pause whilst changes are being applied.

Prism